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50 posts

Developer Blog - New enemy type, weapons redesigns and introducing ‘Test Lab’

Developer Blog - New enemy type, weapons redesigns and introducing ‘Test Lab’

Dev Blog #51 - Rain!

Dev Blog #51 - Rain!

Dev Blog #63 - Reflecting on 2023, The Route Ahead, New Fun Additions
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Dev Blog #63 - Reflecting on 2023, The Route Ahead, New Fun Additions

Selaco's Big Demo Update now available to backers! (Changelog inside)

Selaco's Big Demo Update now available to backers! (Changelog inside)

Dev Blog #39 - Big Box update, New level and more.

Dev Blog #39 - Big Box update, New level and more.

Dev Blog #56 - Preparing for our Release Date announcement

Dev Blog #56 - Preparing for our Release Date announcement

Dev Blog #52 - New Demo Level And A Broken Computer

Dev Blog #52 - New Demo Level And A Broken Computer

DEV BLOG #57 - Weapon Wheel, Extended Demo Launch, Mall Level

DEV BLOG #57 - Weapon Wheel, Extended Demo Launch, Mall Level

Dev Blog #40 - F.E.A.R.-style Flashlight, WIP Steam Cover art and more

Dev Blog #40 - F.E.A.R.-style Flashlight, WIP Steam Cover art and more

Selaco Dev Blog - What is next for Selaco and our Patreon

Selaco Dev Blog - What is next for Selaco and our Patreon

Happy New Year from Altered Orbit Studios!

Happy New Year from Altered Orbit Studios!

Dev Blog #55 - Shooting Range, Ladders and more

Dev Blog #55 - Shooting Range, Ladders and more

Short preview of our upcoming gameplay clip!

Short preview of our upcoming gameplay clip!

The nailgun model is completed!

The nailgun model is completed!

Dev Blog - Taser, Codex, Model

Dev Blog - Taser, Codex, Model

Dev Blog - New voxels, Big Box, Major level revisions

Dev Blog - New voxels, Big Box, Major level revisions

Dev Blog #43 - Upcoming Deadlines, Scrapped Weapon and more.

Dev Blog #43 - Upcoming Deadlines, Scrapped Weapon and more.

Developer Blog - Air Drone Model, Interactivity, Multithreading in GZDoom and more.

Developer Blog - Air Drone Model, Interactivity, Multithreading in GZDoom and more.

Development Blog - Taking a break, Proximity Mines, Destructible Voxels

Development Blog - Taking a break, Proximity Mines, Destructible Voxels

Nailgun Demonstration, Destructible Cover and more

Nailgun Demonstration, Destructible Cover and more

Dev Blog - Mech Timelapse, menu improvements and some setbacks.

Dev Blog - Mech Timelapse, menu improvements and some setbacks.

Dev Blog #54 (Mini) - Extended Demo

Dev Blog #54 (Mini) - Extended Demo

Dev Blog  - New Weapon, New Enemy Type, Progress!

Dev Blog - New Weapon, New Enemy Type, Progress!

Dev Blog #65 - Propane Tanks, Bipods, Dawn Toons and more

Dev Blog #65 - Propane Tanks, Bipods, Dawn Toons and more

Developer Blog - Concept Art, discussing demo feedback and more.

Developer Blog - Concept Art, discussing demo feedback and more.

Dev Blog #61 - A lot of new stuff, Bag Junk, and a Burger Flipper game

Dev Blog #61 - A lot of new stuff, Bag Junk, and a Burger Flipper game

UPDATE: The Pre-Demo is live for Admiral Tiers!

UPDATE: The Pre-Demo is live for Admiral Tiers!

Dev Blog - Preview Build, Workshop, Sentry gun and... Space Bro!

Dev Blog - Preview Build, Workshop, Sentry gun and... Space Bro!

Dev Blog #66 - Lots of progress!

Dev Blog #66 - Lots of progress!

REMINDER: We are looking for playtesters!

REMINDER: We are looking for playtesters!

Dev Blog #59 - Current State of the Game, Uncompressed Realms Deep trailer

Dev Blog #59 - Current State of the Game, Uncompressed Realms Deep trailer

Dev blog - AI changes, Exteriors, DMR Model and more

Dev blog - AI changes, Exteriors, DMR Model and more

Dev Blog #50 - Artwork, Exteriors, Water Effects and More!

Dev Blog #50 - Artwork, Exteriors, Water Effects and More!

Dev Blog #49 -  Paint, Cars, artwork and More!

Dev Blog #49 - Paint, Cars, artwork and More!

The Extended Demo is live!

The Extended Demo is live!

Dev Blog #58 - Marker System, Breakables, Preparations

Dev Blog #58 - Marker System, Breakables, Preparations

Dev Blog #45 - Grenade Launcher update, Saw Drones, A jukebox and more

Dev Blog #45 - Grenade Launcher update, Saw Drones, A jukebox and more

Dev Blog #53 - Enemy Overseer System, Extended Demo, Plush Showcase and more!

Dev Blog #53 - Enemy Overseer System, Extended Demo, Plush Showcase and more!

Developer Blog: Creating Dawn

Developer Blog: Creating Dawn

Dev Blog - The road to RealmsDeep and a new Weapon

Dev Blog - The road to RealmsDeep and a new Weapon

Dev Blog - E1M1 announcement, studio name reveal!

Dev Blog - E1M1 announcement, studio name reveal!

Selaco - Realms Deep 2021 Gameplay Footage

Selaco - Realms Deep 2021 Gameplay Footage

Developer Blog: Main Theme reveal + Interview with Lawrence Steele (Satsuma Audio)

Developer Blog: Main Theme reveal + Interview with Lawrence Steele (Satsuma Audio)

Dev Blog #46 - Grenade Launcher BTS, ISAAC the Robot, New Game Over Screen and More!

Dev Blog #46 - Grenade Launcher BTS, ISAAC the Robot, New Game Over Screen and More!

Dev Blog #44 - Exclusive Demo Level, New Enemy Type and more

Dev Blog #44 - Exclusive Demo Level, New Enemy Type and more

Development History of Selaco

Development History of Selaco

Dev Blog #41 - Big game changes are coming!

Dev Blog #41 - Big game changes are coming!

The Selaco Christmas Challenge (Beta) is live!

The Selaco Christmas Challenge (Beta) is live!

Development Blog - Life update, level progress

Development Blog - Life update, level progress

New (optional) Patreon Feature: Annual Subscriptions

New (optional) Patreon Feature: Annual Subscriptions